Chase scene
Obstacles
Road
witchcrows
Forest
pixies
rogacz
Boronet Galeran Louvel i Izuma
Sentient waxwork Doppelganger abjurer 6 N Medium construct (shapechanger) AC 23, touch 11, flat-footed 22 (+1 Dex, +2 natural, +7 armor, +3 shield) Speed 30 ft. Abjurer spells CL6: Str 20, Dex 17, Con -, Int 18, Wis 10, Cha 12 Equipment: 7/day – as swift „multiply” his buckler to grant stacking +3 shield to all allies in 30ft for 4 rounds Defensive Feedback – for every 10 dmg blocked by his spell (dr or resistance) attacker takes k6 dmg if he is in 30ft of target 1/day cast any abjuration from spellbook Mimicry (Ex) – A doppelganger is proficient in all weapons, armor, and shields. In addition, a doppelganger can use any spell trigger or spell completion item as if the spells were on its spell list. Its caster level is equal to its racial Hit Dice. Init -2 Senses darkvision 60, low-light vision; Perception -5 AC 15, touch 6, flat-footed 15 (-2 Dex, +9 natural, -2 size) Speed 40 ft. Str 30, Dex 6, Con -, Int -, Wis 1, Cha 1 Tiny construct AC 18, touch 14, flat-footed 16 (+2 Dex, +4 natural, +2 size) Speed 35 ft. fly (poor) Str 6, Dex 14, Con -, Int -, Wis 1, Cha 1 Used to bombard with acid and alchemist fire at +6 tohitWożnica
Init +5; Senses low-light vision, darkvision 60 ft.; Perception +13
hp 90 (4d10+20+6d6+24)
Fort +7, Ref +9, Will +9
Immune charm, sleep, cold, construct traits
Vulnerable to fire
Resist fire 6 or DR 3/- that day
Waxen regeneration 5 (fire)
Mettle – „evasion” for Fort/Will
Melee 2 claws +12 (1d8+5), slam +12 (1d6+5)
1. alarm, animate rope, liberating command, longarm, mage armor
2. see invisibility, sense vitals, pyrotechnics DC 16, ravens flight, resist energy
3. Iron Spine, Blast Barrier, Dweomer Retaliation, Dispel magic
Base Atk +7; CMB +16; CMD 29
Feats Improved Initiative, craft poppet, craft construct, Knowledge is Power, Defensive Feedback, dispel focus (+2 to dispel checks)
Skills Bluff +15 (+19 while using change shape ability), Diplomacy +10, Disguise +15 (+35 while using change shape ability), Perception +13, Sense Motive +10, Stealth +11
Languages Common, Dwarven, Shoanti, Elven, Halfling
SQ change shape (alter self), perfect copy, mimicry
Elven%20Chain +1
/poisoners-buckler/ +2 (with 3x drow poison) / hardness 14, hp 25/
Perfect Copy (Su) – When a doppelganger uses change shape, it can assume the appearance of specific individuals.
A waxwork creature floats and must succeed at a DC 20 Swim check each round to stay underwater.
Can Freeze to look like a wax statueCarriage
hp 78 (7d10+40 size)
Fort +2, Ref +0, Will -3
Defensive Abilities hardness 5
Immune Construct Traits
Vulnerable to positive energy
Melee slam +15 (1d8+15) reach 10ft
Ranged shot +5 (1d8+15), 20ft increment
Trample – as full-round move over any foes, deal 1d8+15 and knock prone, creatures either make aoo at -4 tohit or Reflex DC 23 for half damage
Base Atk +7 CMB +19 CMD 27Bombers
Init +2 Senses darkvision 60, low-light vision; Perception -5
hp 5 (1d10)
Fort +0, Ref +2, Will -5
Defensive Abilities hardness 5 Immune Construct Traits
Melee slam +1 (1d2-2)
Base Atk +1 CMB +1 CMD 9
