Chase scene

Chase scene

Obstacles

Road

witchcrows

Forest

pixies

rogacz

 

Boronet Galeran Louvel i Izuma

Wożnica

Sentient waxwork Doppelganger abjurer 6

N Medium construct (shapechanger)
Init +5; Senses low-light vision, darkvision 60 ft.; Perception +13

AC 23, touch 11, flat-footed 22 (+1 Dex, +2 natural, +7 armor, +3 shield)
hp 90 (4d10+20+6d6+24)
Fort +7, Ref +9, Will +9
Immune charm, sleep, cold, construct traits
Vulnerable to fire
Resist fire 6 or DR 3/- that day
Waxen regeneration 5 (fire)
Mettle – „evasion” for Fort/Will

Speed 30 ft.
Melee 2 claws +12 (1d8+5), slam +12 (1d6+5)

Abjurer spells CL6:
1. alarm, animate rope, liberating command, longarm, mage armor
2. see invisibility, sense vitals, pyrotechnics DC 16, ravens flight, resist energy
3. Iron Spine, Blast Barrier, Dweomer Retaliation, Dispel magic

Str 20, Dex 17, Con -, Int 18, Wis 10, Cha 12
Base Atk +7; CMB +16; CMD 29
Feats Improved Initiative, craft poppet, craft construct, Knowledge is Power, Defensive Feedback, dispel focus (+2 to dispel checks)
Skills Bluff +15 (+19 while using change shape ability), Diplomacy +10, Disguise +15 (+35 while using change shape ability), Perception +13, Sense Motive +10, Stealth +11
Languages Common, Dwarven, Shoanti, Elven, Halfling
SQ change shape (alter self), perfect copy, mimicry

Equipment:
Elven%20Chain +1
/poisoners-buckler/ +2 (with 3x drow poison) / hardness 14, hp 25/

7/day – as swift „multiply” his buckler to grant stacking +3 shield to all allies in 30ft for 4 rounds

Defensive Feedback – for every 10 dmg blocked by his spell (dr or resistance) attacker takes k6 dmg if he is in 30ft of target

1/day cast any abjuration from spellbook

Mimicry (Ex) – A doppelganger is proficient in all weapons, armor, and shields. In addition, a doppelganger can use any spell trigger or spell completion item as if the spells were on its spell list. Its caster level is equal to its racial Hit Dice.
Perfect Copy (Su) – When a doppelganger uses change shape, it can assume the appearance of specific individuals.
A waxwork creature floats and must succeed at a DC 20 Swim check each round to stay underwater.
Can Freeze to look like a wax statue

Carriage

Init -2 Senses darkvision 60, low-light vision; Perception -5

AC 15, touch 6, flat-footed 15 (-2 Dex, +9 natural, -2 size)
hp 78 (7d10+40 size)
Fort +2, Ref +0, Will -3
Defensive Abilities hardness 5
Immune Construct Traits
Vulnerable to positive energy

Speed 40 ft.
Melee slam +15 (1d8+15) reach 10ft
Ranged shot +5 (1d8+15), 20ft increment
Trample – as full-round move over any foes, deal 1d8+15 and knock prone, creatures either make aoo at -4 tohit or Reflex DC 23 for half damage

Str 30, Dex 6, Con -, Int -, Wis 1, Cha 1
Base Atk +7 CMB +19 CMD 27

Bombers

Tiny construct
Init +2 Senses darkvision 60, low-light vision; Perception -5

AC 18, touch 14, flat-footed 16 (+2 Dex, +4 natural, +2 size)
hp 5 (1d10)
Fort +0, Ref +2, Will -5
Defensive Abilities hardness 5 Immune Construct Traits

Speed 35 ft. fly (poor)
Melee slam +1 (1d2-2)

Str 6, Dex 14, Con -, Int -, Wis 1, Cha 1
Base Atk +1 CMB +1 CMD 9

Used to bombard with acid and alchemist fire at +6 tohit